Same can, same label, same lighting rig — two renderers. Drag the divider on each card: left of the line is the live three.js can (what ships), right is the Blender Cycles path-traced render.
Decision (2026-08-26): three.js ships. Blender's light is
richer, but it loses on the two things this site sells — load weight (2 MB of frames vs ~250 KB)
and smoothness (60 frames means 6° stepping; the live can rotates continuously and can be dragged).
The Blender scene lives on as tools/blender-can.py for stills and future print work.